Also usually you will see your rating decreasing half or a full star, keep in mind, all kinds of people will download it.Īnswering to customers Feedback helps sales I've tried this 3 times, each time I place it at a smarter occasion getting successfully more downloads, thing is that after 3 days of getting back to regular price things would slowly return to normal.ĭepending on promotion amount of days you may end up with the same money you would have not making the promotion. Well only if you want to brag to your friends that your app got 100K downloads no matter the price. Unless you have some in-game purchases it's not worth it. Then you'll get back to whatever you where selling. Making a Free promotion will help boost sales afterwords Customers that buy pricier app are more forgiving and respectful. Selling at a low price will also bring all kinds of customers, they will give you a 1 star just because you haven't updated the app in 5 months or so. There's no sense in having crappy apps, 100 bad apps may not sell as much as 5 really good ones. If you think your app is not worth more that $0.99 go back to the drawing boards. Many costumers, tired of the enormous lists of game will only seek higher priced games because logic mandates that they are indeed better. Having a higher price will help to distinguish it from others, will give you margin for promotions without making it free. Wrong, don't EVER place your app at $0.99 right from start. Just create something cool and appealing. Release my app at a Thursday to be featured at that week's App Featured AppsĪlthough this might increase your odds, we released Vizati on a Friday, 2 weeks later it got a feature on the App Store, so it can still happen. The first month I was sending dozens of emails every single day to websites, journalists, magazines, some paid off, others didn't. So keep in mind advertisement on iOS is mandatory, forums, twitter, mailing list, whatever. You release a new game, will probably have a few sales on the 1st day because it's on the new released games and that's it, only on very rare conditions will the game start selling very good with just that. That's probably true on the very first months the App Store opened. IndieGala organizes bundle sales of amazing indie games and indie music, and is open to every independent artist and developer on every platform.My first BIG mistake was the general conception that "just placing an app there will sell". ![]() Bonus item: Your Doodles Are Bugged! - Five Bonus Doodles.įor additional information, visit or contact. Bonus music: Zombie Shooter Main Theme. You play the role of Brian Spencer, a young hacker. ![]() Bonus game: Hacker Evolution: Untold, by exosyphen studios. Take part in the great battle to rescue humanity. Bonus game: Zombie Shooter 1, by Sigma Team. A puzzle platformer with non-linear gameplay and a whole universe for you to explore. Grab the magic pen and free the bugs from the doodles. Your Doodles Are Bugged!, by Spyn Doctor Games. A hacking simulation game, based on the successful Hacker Evolution game series. Hacker Evolution: Duality, by exosyphen studios. A minimalistic sci-fi platform racing game. A unique blend of two game genres - Action and RPG. Of course the IndieGala bundle still contains the same great indie games and bonus items as before (bonuses included if you pay above the average): "Adding this amazing indie music to our IndieGala bundle felt very natural," says Riccardo of IndieGala Srl, the organizer of the bundle."With IndieGala, we are aiming to include all kinds of indie artists, and what could be better than listening to awesome indie music while playing awesome indie games?" inMomentum - inMomentum Original Soundtrack, composed by Gareth Coker. Love As A Dark Hallway, by The Flashbulb. The bonus music albums are included in the bundle if you pay above the average and are available both to new customers and customers who already bought the bundle before. ![]() IndieGala now extends this great concept to encompass not only indie games, but also indie music. All games in the IndieGala bundle ( except for Vizati ) are made available in form of game codes that are redeemable at the Steam digital store. With the IndieGala bundle, customers not only decide themselves how much they want to pay, but also how much of the proceeds shall go to the Save The Children and Child's Play charities. ![]() That is in addition to the seven games, plus six independent music albums, plus other bonus items, that were already included in the bundle. And as a special New Year surprise, a new bonus DRM free game "Vizati" has been added to the bundle. ROME, ITALY, Janu/24-7PressRelease/ - IndieGala is excited to announce that its first pay-what-you-want indie game bundle has sold over 44,000 bundle so far.
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